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Author: e_debs N7S

STORY
With the the reapers still enlisting geth in the war, the council needs all tech squads available to assist, with training focused on using the best combinations for stripping shields and debuffing and burning armored enemies. Often training takes place outdoors where nothing can get harmed while testing the full force of tech combinations. However, testing indoors is important so the trainees understand the radius of their combinations, so the team of tech trainees is being dropped off for a training exercise at what they think is an abandoned location, which has both indoor and outdoor training areas. What nobody knows is that a small army of geth had arrived at the same location for their own mission to assist the reapers. Armed with only a pistol none of them were properly trained to use and just one missile for an extreme emergency, the trainees know what they have to do. Undergeared and underprepared, it is up to the trainees to put their tech capabilities to the test and help save the galaxy.
Map: Firebase Goddess
Enemy: Geth
Difficulty: Platinum
Available Characters:
Salarian Engineer: must spec into Energy Drain and Decoy (may spec into Incinerate); must choose rank 5A, Shock, for Decoy.
Human Engineer: must spec into Overload and Combat Drone (may spec into Incinerate); must choose rank 5A, Shock, for Combat Drone.
Quarian Female Engineer: must spec into Sentry Turret and Cryo Blast (may spec into Incinerate); must choose rank 4B, Shock, for Sentry Turret, and rank 6B, Frozen Vulnerability, for Cryo Blast.
Quarian Male Engineer: must spec into Tactical Scan (may spec into both Incinerate and Arc Grenades).
Geth Engineer: must spec into Geth Turret 6A, Flamethrower, and Overload (may spec into Hunter Mode).
Turian Saboteur Engineer: must spec into all 3 powers. Sentry Turret: must choose 4B (Shock) and 6B (Flamethrower). Homing grenades: must spec into 5B, Fire Damage.
Krogan Soldier: must fully spec into Carnage.
Turian Havoc: must fully spec into both Cryo Blast and Havoc Strike, and choose 6B, Incendiary Strike.
Geth Juggernaut: must spec into Hex Shield 5A (Shock) and Geth Turret 6A (Flamethrower).
Turian Sentinel: cannot spec into Warp. Must choose rank 4A, Damage & Radius, for Tech Armor.
Krogan Warlord: cannot spec into Biotic Hammer. Must choose ranks 4A (Damage & Radius) and 5A (Power Damage) for Tech Armor, and ranks 5A (Fire Damage) and 6A (Radius & Combo), for Electrical Hammer. May achieve a melee medal.
Special Requirements:
- Only video recordings are accepted for this challenge submissions!
- Players cannot fire their weapon - no shooting allowed!
- Must equip a pistol with a power amp.
- Only 1 character can equip grenade-capacity-enhancing gear (Grenade Capacity, Shock Trooper, Warfighter).
- Each character must be different, this is a challenge for 4 players.
- No missiles allowed with an exception for wave 10 targets, where 1 missile in total is allowed.
- No Melee Medals (including no grabs medal), with the exception of Krogan Warlord.
- No Geth Scanner.
- 3 waves survived medal.
PLATINUM SQUADS
GOLD SQUADS
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